We closed off one side of Mid Pillar and tightened up Mid Cubby. This set of changes aims to add more tradeoffs to A and B site slams that utilize post-plant utility to secure the round while adding more incentive for Attackers to control Mid to exert pressure throughout the map. Please note that the Sunset only queue will only be playable in Swiftplay mode for one week and then goes into the Competitive and Unrated map rotation in Patch 7.05.īreeze’s scale and size are core to the map’s design but we wanted to address rotation times by simplifying where threats could be to make retaking less dangerous. Sunset, our newest map, features three lanes and two sites.Please note that Fracture and Pearl have been rotated out of the Competitive and Unrated map rotation.Breeze will be rotating back into the Competitive and Unrated map pool.Thrash’s explosion had a little makeover to make it easier to see and understand the area it has affected (on top of being beautiful) The impacted area does 10 damage per second before exploding Time to re-equip gun takes slightly longer after using the ability. Damage increased from 60 per tick to 80 We also believe the Ultimate cost updates below better align large area, high-impact ults with the pressure they place on the enemy, creating both a better pacing of the round-defining abilities and a clearer choice competition between high and low cost ults.Reducing the amount of time utility is active in the world.Reducing the frequency of large area of effect of ultimates.
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